Tuesday, February 5, 2013

Guild Wars 2:Healing Sword Ranger (WvW)

Guild wars 2:Healing Sword Ranger (WvW)

The main focus lies
1 wild heraldic passive effect: you and your pet for the regeneration of life.
Troll ointment effect: you and your pet in a period of time regenerative life.
3.Fern Hound Pet F2 effect: around friendly access to renewable howl to the enemy. (Regeneration time change pet the bug only 5)
4.Nature Magic features: Regeneration +33%.
5.Nature Magic features: blood less than 75% was renewable.

-20% CD operations focus on the use of weapons skills, characteristics sword skills
Mainly big sword, shortbow, supplemented with vigor breeze and change pet, crazy Quickness create harm
Fast attack characteristics crit bloodshed, Rune crit steal blood runes crit bleed the role
Pet the other is yellow dog, to help set the body with Fern the Hound plants dog also has a built-tear down

Simple to say that under no such pain is very wearable, but because of the effect of regeneration and Toughness
And pets available blood once every 25 seconds,
The use of the the Shortbow 4.5 big sword 4.5 with pet control field, and grasp the opportunity Quickness
State injuries are bleeding mainly (Shortbow 1.4 sword), but are collateral damage, not as the main.


Equipped Rune
Power / Toughness / Healing equipment
With the Power / Precision / Toughness or Power / Precision / Cri damage jewelry

Short as much as possible to support high power burst rate of 40% or more, healing how their own adjustments

Rune with
Merlin duo Rune Rune of Melandru
[1] +25 toughness.
[2] -15% asymptomatic.
[3] +50 toughness.
[4] -15% coma.
[5] +90 toughness.
[6] -15% asymptomatic Time, -15% coma

Very wealthy, then change
Keeper Rune Rune of the Guardian
[1] +25 toughness.
[2] +15 treatment.
[3] +50 toughness.
[4] +35 treatment.
[5] +90 toughness.
[6] When you block caused by the combustion of one second.
   ↑ used with a large sword 4

The weapons of the same is the main PPT or PPCri for
Rune
The Sigil of Blood Blood imprinting: critical strikes have a 30% chance to steal life.
The Sigil of Earth geodetic imprint: Critical Strike 60% chance of causing five seconds bloodshed.


Disadvantages: Healing with Precision pull on the match burst much more to make up less, and vice versa.

http://gamesharegw2gold.blog.com/2013/02/06/a-second-generation-of-soldiers-and-elements-that-distinction-in-guild-wars-2/
http://boardfga.exteen.com/20130206/my-guild-wars-2-pet-too-much-garbage-it-is-doing-nothing
http://pestvbz45.own-blog.com/the-guild-wars-2-battle-is-whack/
http://gw2gold.spruz.com/pt/Bit-Stone-Caudecus-Beetlestone-Minister-of-Foreign-Affairs-of-the-sacred-valley.2-5-2013/blog.htm
http://playgw2gold.loveblog.com/post/11/study_group_s_new_study.html
http://www.hookto.com/gameboy/2013/02/06/social-game-studio-posts-overall-loss-in-past-year-net-revenue-rises-12-percent-to-1-28-billion/
http://harrylurer.peaksoverpoverty.org/2013/02/06/gearbox-softwares-first-person-shooter-hits-new-sales-milestone/

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