Thursday, June 6, 2013

Basic knowledge: weapons attack rate research for barbarian


First of all, basic concept: weapons with attack rate which is different from the equipment with attack rate. The attack rate on weapon is multiplied by the attack rate of itself as a basic attack rate. In addition: dual wield the 15% attack rate bonus amounts to equipment with additional 15% speed, not added to basic attack rate.

  For example: a sword (own attack rate 10), total attack rate of your equipment at this time is 50.

  Then the general speed at this time (regardless of other accelerating effects): 1.4×1.1×1.5=2.31, instead of: 1.4 * 1.6 = 2.24. That’s to say, you can completely treat this sword as a weapon of 1.54. Regardless of whether there are accelerating affix or the weapons are 1.54 rate, because they are exactly the same (although there is no weapon itself with 1.54 speed in Diablo 3, but everyone should understand the interpretation).

  Knowing the concept, we have to settle with the same white, under the condition of low rate weapon and high attack rate what exactly is the difference in damage (regardless of other benefits and disadvantages for the attack rate, only analysis from the perspective of pure damage).

  For example:

  Weapon A: injury 400, attack rate 1.5, white 600

  Weapons B: injury 600, attack rate of 1, 600 white

  The attack rate of all the equipments you wear sum up to 50.

  At this point, your DPS as follows:

  (1) you did not add any other injury equipment, no + attack times per second

  Equipped weapon A: DPS = injury 400×attack rate (1.5×1.5) = 400×2.25=900

  Equipped weapon B: DPS = injury 600×attack rate (1×1.5) = 600×1.5=900

  all injury 600 x attack rate (1 * 1.5) = 600 * 1.5 = 900

  At this time, the DPS of weapons A and B are the same.

  (2) equipment you wear provide injury 100, no + attack times per second

  Equipped weapon A: DPS = injury 500×attack rate (1.5×1.5)=500×2.25=1125

  Equipped weapon B: DPS = injury 700×attack rate (1×1.5)=700×1.5=1050

  At this time, weapons A is better than B.

  (3) your equipment provide no injury, + 0.25 attack times per second

  Equipped weapon A: DPS = injury 400×attack rate (1.5×1.5+0.25)=400×2.5=1000

  Equipped weapon B: DPS = injury 600×attack rate (1×1.5+0.25)=600×1.75=1050

  At this time, weapons B is better than A .

  (4) you have both injury and BUG hammer

  At this time, suggest you to using DPS calculator to calculate exactly which yields is higher.
see more:

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