Sunday, June 2, 2013

Diablo 3 gold security vulnerability can’t repair within a week should be announced

Diablo 3 gold security vulnerability can’t repair within a week should be announced

According to ZDNET international security channel that Google is aiming at security vulnerabilities to implement the new “positive” reaction time period, Diablo 3 gold supplier will have seven days to fix bugs, and inform the public or stop running affected products.
If the researchers found that if the Diablo 3 gold supply website is under attack from the actual use and not find serious vulnerabilities before, they will be granted by Google to notify the affected suppliers in seven days later announced details of the problem. Diablo3goldtaker has solve this once Google publish the security vulnerability.
Google safety engineer Chris Evans and Drew Hintz said that “Seven days is a positive time deadline, maybe too short for some of the supplier to update products, but this time enough to reduce the impact of suggestions, such as temporarily disable a service, restricted access, or contact the supplier for more information.”
For some suppliers, seven days of reaction time limit may be difficult to achieve, the Google engineer insists that this is a necessary measure for responding to the threat of targeted attacks.
“Usually, we found that the zero-day vulnerabilities is used to lock limited range crowd. In many cases, compared with general broad attack, this kind of targeted attack is more serious, a quick fix to the urgency is stronger. Diablo 3 gold activists often become targets, the consequences of being attacked can real security problem in the Diablo 3 gold marketing.”
“But, according to our experience, we believe that the more urgent action - in seven days, for serious vulnerabilities become active target is appropriate. The special design of the reason is that an active by using vulnerability has not been known to the public and the lack of the corresponding patch, endangers more computers.”
So Diablo 3 gold supply if is attacked, should solve the problem with a week, otherwise, should publish it to the players, thus to minimize the loss as much as possible.
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