I would like to ask, who just turned 80 little soldier weapons?
I just turned 80, and so the soldiers I mainly Ayutthaya [I do not know how to participate in the call] below 6:00 in direction
That is called the lion arches, referred to LA
> Saw a row of the NPC in the ability to sell the basic properties just different styling equipment
> Would like to ask is how to obtain their exchange props
Explore mode (first kick down the story mode or have played the opening of story mode) to obtain a copy of tokens to play a copy door pattern (map)
You say should be the country of the battlefield, the three parties representing the three servers, you have to choose the other parties have to jump server
Leaving the method should have a camp Portal can return to LA, watch the map Teleport next to a lot of purple circle over
3 go to other theaters of war (4) battlefield, a back to LA
> Ask no gold or triangle can exchange more than 1000 damage Shuangshoujian
Kill the opportunity you can pick up a badge, you can change the battlefield equipment, detailed an answer, because I have nothing to call
To play senki flow can buy gw2 gold and Power (strength), Toughness (defense), healing (therapy) plus three abilities set
> Cultural weapons only saw him about 975
Directly to the auction to pull 2-3 gold should be there (weapons of the same color values are the same only a thin orange weapons numerical broken thousands appearance)
The fancy just taken its appearance, The Only Gold capabilities (worse than Orange installed)
> Or recommended weapons or equipment can also, but also hope that I greatly thank
> Climb the text does not seem much similar article
> And would like to ask my characteristics is all 20/25/25/0/0 want equipment + defense Rune rely on the defense of defensive talent turn force
Defense turn force is less cost-effective, you hold a 1000 to more than 50
The banners streaming you think what kind of weapons are OK, anyway, as long as there is blood 6 technology to change the badge back, 15 points back to the blood of the defensive characteristics, basically most of the blame can carry blood back plus a senki (Shazhao or flash)
> Can take Shuangshoujian has a certain defense force with injury, I do not like how war roar back to the blood system is also too senki flow
> Just feel the senki back a bit too little feeling will make a little worse and hurt to sacrifice a little high
Your equipment did not support the healing power back to normal less senki flow would most likely take the crit there insufficient stacked Vaillant reinforcement injury
> Want to say by the characteristics of most of the damage with a special defense equipment to professionals in damage with defense
> Ask greatly whether this play? Fundamentally people do not like crit stream
Play neither good nor bad habit of playing with an overhand like, if you think the fight is not smooth or sweaty may have to change the distribution point
Wednesday, December 19, 2012
Tuesday, December 18, 2012
Guild Wars 2 WinterFest pet Daquan
Guild Wars 2 WinterFest pet Daquan
The Guinness Winterfest pet, can be said to be quite Sponsor A brother spent the NT3000 ..... finally put together a following Winterfest pet.
Festive Golem
Snowman
Flying high Lun
Foostivoo the Merry
The total NT3000 = 100 boxes
After countless Takanawa and Festive Golem out
Last 10 finally opened two boxes snowman
To do so to complete WinterFest pet Daquan.
if you can buy gw2 gold in http://www.gw2gold.fr
The Guinness Winterfest pet, can be said to be quite Sponsor A brother spent the NT3000 ..... finally put together a following Winterfest pet.
Festive Golem
Snowman
Flying high Lun
Foostivoo the Merry
The total NT3000 = 100 boxes
After countless Takanawa and Festive Golem out
Last 10 finally opened two boxes snowman
To do so to complete WinterFest pet Daquan.
if you can buy gw2 gold in http://www.gw2gold.fr
Sunday, December 16, 2012
Guild wars 2:Pink ring upgrade recipe!Today playing Qi, ado on Figure
Pink ring upgrade recipe!
See the pink ring can upgrade patch yesterday, I was throbbing birds!
As an open eight resistant pink ring but not a 10 ring-resistant you are not going to understand me thirsty bath fire 10 anti-Ring
Just yesterday together out cloak, mentioning the point that after people get together cloak material to try the ring, so put up 0.0
But the material is not enough.Guild wars 2 gold . .
Today playing Qi, ado on Figure
Materials needed exactly fotm falling three kinds of flour, five vial +3 gold +1 shard
Students to co cloak Note the cloak also need these things, consider the resynthesis
Finally, I would like to say A community of programmers really temporary, yesterday patch vial results after 10 fotm no longer fall I sent a vial specially brush 2 8,9 not out, the results of playing 26
See the pink ring can upgrade patch yesterday, I was throbbing birds!
As an open eight resistant pink ring but not a 10 ring-resistant you are not going to understand me thirsty bath fire 10 anti-Ring
Just yesterday together out cloak, mentioning the point that after people get together cloak material to try the ring, so put up 0.0
But the material is not enough.Guild wars 2 gold . .
Today playing Qi, ado on Figure
Materials needed exactly fotm falling three kinds of flour, five vial +3 gold +1 shard
Students to co cloak Note the cloak also need these things, consider the resynthesis
Finally, I would like to say A community of programmers really temporary, yesterday patch vial results after 10 fotm no longer fall I sent a vial specially brush 2 8,9 not out, the results of playing 26
Saturday, December 15, 2012
Guild Wars 2:Ultrafast the snowmen method
Ultrafast the snowmen method:
Lions Gate has three:
Just the original heap finished three Logout place after the return to the role menu re-enter anyway lion shunt to re-enter and then a whole new Lions Gate (I filled Login Logout Dafa title before encountered a duplicate Lions Gate) to another can heap
original:
Lions Gate has three:
Just the original heap finished three Logout place after the return to the role menu re-enter anyway lion shunt to re-enter and then a whole new Lions Gate (I filled Login Logout Dafa title before encountered a duplicate Lions Gate) to another can heap
original:
GW2 Wintersday achievement Cold Weather Friend achievement guide with a list of locations of the Magic Snow to build the Magic Snowman
Snowmen need per achievement tier
- Tier 1 – 5
- Tier 2 – 15
- Tier 3 – 30
- Tier 4 – 50
Completing this achievement will earn you 8 achievement points and count towards the Apprentice Toymaker achievement/title under Special Events.
more:Thursday, December 13, 2012
gw2:Now I need to briefly describe to everybody steps of processing Bot.
Bot players, I am very pleased to report that we feel them.
Lately years, we have strengthened our action & work towards the elimination of "Guild Wars 2" Bot phenomenon. From the date of the game was released, we have been taken care of severely Bot issue, plus the outcomes of our efforts are also noticeable.
In November, we in the "battle" seal 3400 Bot account. Furthermore, we observed to the The Game Bot sharp decline in the amount of the - the players, thank you. A lower of almost 2,000 individuals worldwide Bot in October, the amount of hourly report, 20 fewer than per hour when this report is also wholesome.
I would like to take this opportunity to sincerely thank the players of the game held Bot. Your data to help us a vast step forward. All your challenging Report has been harvested; You can see from these statistics, your report is particularly beneficial, & we are rather grateful. Later ask you to continue to report the encounter in the gw2 gold game Bot behavior - these reports, the key is removed from the game Bot behavior.
Now I need to briefly describe to everybody steps of processing Bot.
ArenaNet, the collection and analysis of data is exceptionally critical for us. Within our database, the data is to deal with the Bot the most potent weapons. We collected a lot of info about the habits of ordinary players & automatically Bot players. We even went to the team of information experts, the use of these data, & via them to help us build a brand new tool to identify the most beneficial method to shut Bot account. The automation of this process is the most crucial the ArenaNet security team focus, we now have seen the fruits of their own labor.
A further way is to our firm and to fight with Bot behavior by manual observation. Our GM staff equipped with 24 hours of game monitor, buy gw2 gold,detect Game Bot behavior. Loads of individuals in the game world, we arranged patrol to remove the phenomenon of Bot, and at the same time, they also help us to continue to improve and strengthen our automatic detection tool.
Finally, once we have received the players' Bot Report, we will immediately monitor the investigation. The help of our analysis tools and manual observation, GM can quickly and effectively Bot Report respond, sealing of cheating accounts in a short time.
These facts together is very powerful, and we will continue to expand and improve our tools and processes.
Thanks to all the contributions you have the world of Tyria, thank you to help us overcome this challenge, your continued sustained will allow "Guild Wars 2" the world a better place. Removed from the community Bot scourge, we have done a great job, without you we can not do now.
Lately years, we have strengthened our action & work towards the elimination of "Guild Wars 2" Bot phenomenon. From the date of the game was released, we have been taken care of severely Bot issue, plus the outcomes of our efforts are also noticeable.
In November, we in the "battle" seal 3400 Bot account. Furthermore, we observed to the The Game Bot sharp decline in the amount of the - the players, thank you. A lower of almost 2,000 individuals worldwide Bot in October, the amount of hourly report, 20 fewer than per hour when this report is also wholesome.
I would like to take this opportunity to sincerely thank the players of the game held Bot. Your data to help us a vast step forward. All your challenging Report has been harvested; You can see from these statistics, your report is particularly beneficial, & we are rather grateful. Later ask you to continue to report the encounter in the gw2 gold game Bot behavior - these reports, the key is removed from the game Bot behavior.
Now I need to briefly describe to everybody steps of processing Bot.
ArenaNet, the collection and analysis of data is exceptionally critical for us. Within our database, the data is to deal with the Bot the most potent weapons. We collected a lot of info about the habits of ordinary players & automatically Bot players. We even went to the team of information experts, the use of these data, & via them to help us build a brand new tool to identify the most beneficial method to shut Bot account. The automation of this process is the most crucial the ArenaNet security team focus, we now have seen the fruits of their own labor.
A further way is to our firm and to fight with Bot behavior by manual observation. Our GM staff equipped with 24 hours of game monitor, buy gw2 gold,detect Game Bot behavior. Loads of individuals in the game world, we arranged patrol to remove the phenomenon of Bot, and at the same time, they also help us to continue to improve and strengthen our automatic detection tool.
Finally, once we have received the players' Bot Report, we will immediately monitor the investigation. The help of our analysis tools and manual observation, GM can quickly and effectively Bot Report respond, sealing of cheating accounts in a short time.
These facts together is very powerful, and we will continue to expand and improve our tools and processes.
Thanks to all the contributions you have the world of Tyria, thank you to help us overcome this challenge, your continued sustained will allow "Guild Wars 2" the world a better place. Removed from the community Bot scourge, we have done a great job, without you we can not do now.
Wednesday, December 12, 2012
After scoring more than 700 hours in GW2 and achieving level 80 with 4 characters
After scoring more than 700 hours in GW2 and achieving level 80 with 4 characters, I wonder if the game is that fun anymore. GW2 is a splendid game although at quite a few point, it feels that the stickiness is no longer in the game. Right now I have 4 level 80 characters as well as a bunch of exotics all around the place. Not to mention that I maxed out all the crafting professions...
It is particularly unfortunate but I no longer feel the urge of login into the game anymore, I know that GW2 have a bunch of features & is not your normal old college formula yet the most useful aspect in the game (in any game) is the fun factor.
Playing the game might be fun, but after reaching max level with 4 characters, there is a chance that the game turns out into a dull chore and is no longer fun at all, or at least not so fun once you compare it to GW1...
It looks like all this features are nice however in the end, they boil down into more of the same factor, reach max level and then farm exotics after which ascended gear. The only factor that I can do over & over again and is going to be fun all the time (in theory) is the sPvP, however if sPvP is the greatest aspect of the game, then what is the point of leveling up a lot of characters in the first place...?
I are obliged to be honest, I am no longer glued into GW2, but!!! If I get back, I am almost certainly going to do sPvP like no tomorrow & I dont need to level up more characters for that. It is a pity that the stickiness of GW2 does not genuinely belong to the principal features, even if it does, there is only eight characters classes, so at the right, you will do that eight times & you're done, then farm exotics and ascended gear... (Its not raiding however its the same simple rule)...
I hope that Anet improves the sPvP & put a few serious steroids on it since is one of the finest factors in the game & is fun as hell. I only hope that one day the sPvP beats the PvP we had in GW1 & set a brand new quality line when it comes to pvp in mmos...
Now, dont get me incorrect ok.. I am not trashing or complaining about the game, all I am saying is that the game is fun as hell for a while however is not something that will last a full lifetime & that my preferred factor in the game is the sPvP... So if they boost it, i guess is going to be excellent for all of the PvPers in gw2...
Well it isn't surprising that after 700 hours the game is beginning to get dull for you, I have at the moment got 2 characters at level 80, I stopped playing gw2 gold for about 2 weeks around the 400 hour mark I think it was because of bordom, although that was since I didn't even do any of the instances pretty much & just essentially stuck to getting my PvE done on my char and then world vs world, then I came back to it & I'm having fun again after I got my 2nd character to 80.
Spvp is fun & all but I personally think you can get the most out of this game with a solid guild & world vs world, there is nothing more fun than going up against 40 odd folks with half the numbers and wiping them with little to zero casualties merely as a result of group synergy.
The game will consistently wear thin quicker for a number of men and women more than others but in the event you somehow already have four level 80 characters & your on 700 hours, then surely you coulden't have done everything? like all of the instances and all paths on explorer? got really far into fractals? and so on etc, either way if you're getting bored of the game it's either time to move on or just take a good break like I did & come back to it feeling fresh once more.
more:
It is particularly unfortunate but I no longer feel the urge of login into the game anymore, I know that GW2 have a bunch of features & is not your normal old college formula yet the most useful aspect in the game (in any game) is the fun factor.
Playing the game might be fun, but after reaching max level with 4 characters, there is a chance that the game turns out into a dull chore and is no longer fun at all, or at least not so fun once you compare it to GW1...
It looks like all this features are nice however in the end, they boil down into more of the same factor, reach max level and then farm exotics after which ascended gear. The only factor that I can do over & over again and is going to be fun all the time (in theory) is the sPvP, however if sPvP is the greatest aspect of the game, then what is the point of leveling up a lot of characters in the first place...?
I are obliged to be honest, I am no longer glued into GW2, but!!! If I get back, I am almost certainly going to do sPvP like no tomorrow & I dont need to level up more characters for that. It is a pity that the stickiness of GW2 does not genuinely belong to the principal features, even if it does, there is only eight characters classes, so at the right, you will do that eight times & you're done, then farm exotics and ascended gear... (Its not raiding however its the same simple rule)...
I hope that Anet improves the sPvP & put a few serious steroids on it since is one of the finest factors in the game & is fun as hell. I only hope that one day the sPvP beats the PvP we had in GW1 & set a brand new quality line when it comes to pvp in mmos...
Now, dont get me incorrect ok.. I am not trashing or complaining about the game, all I am saying is that the game is fun as hell for a while however is not something that will last a full lifetime & that my preferred factor in the game is the sPvP... So if they boost it, i guess is going to be excellent for all of the PvPers in gw2...
Well it isn't surprising that after 700 hours the game is beginning to get dull for you, I have at the moment got 2 characters at level 80, I stopped playing gw2 gold for about 2 weeks around the 400 hour mark I think it was because of bordom, although that was since I didn't even do any of the instances pretty much & just essentially stuck to getting my PvE done on my char and then world vs world, then I came back to it & I'm having fun again after I got my 2nd character to 80.
Spvp is fun & all but I personally think you can get the most out of this game with a solid guild & world vs world, there is nothing more fun than going up against 40 odd folks with half the numbers and wiping them with little to zero casualties merely as a result of group synergy.
The game will consistently wear thin quicker for a number of men and women more than others but in the event you somehow already have four level 80 characters & your on 700 hours, then surely you coulden't have done everything? like all of the instances and all paths on explorer? got really far into fractals? and so on etc, either way if you're getting bored of the game it's either time to move on or just take a good break like I did & come back to it feeling fresh once more.
more:
Saturday, December 8, 2012
GW2:"Chinese players elusive, but inspired us to improve the game."
"Five years to adhere to a creative, really hard."
- "World of Warcraft" can not be bypassed, "Heroes Union as the representative of casual games is to seize the market, five years ago, ArenaNet ready for a fight this tough battle.
Dynamic events "Guild Wars 2" a unique system, the system in today's point of view is very advanced, but also by a lot of players welcome, we learned that "Guild Wars 2" has developed a five-year time, you how five years ago had thought of this model will be loved by the gw2 gold players?
Mike O'Brien: As early as do "Guild Wars 2" before we have told the players to the game's development, we secretly dynamic events on "fighting", but at that time the players can not experience. We were really excited, because this is exactly what we need to do the game. In fact, think of a dynamic system that inspiration is not the most important, the development process is the key, because you want to create a lively and dynamic interactive world. The way with the game industry colleagues said, this process is really very, very difficult thing.
In the Chinese market, the Western fantasy game, and even 3D MMORPG game areas, "World of Warcraft" is the topic can not be bypassed, for planning the future of the Chinese market, you is how to consider? Goal is to replace the "World of Warcraft"?
Mike O'Brien: As I said before, do Guild Wars 2 stems from the insistence of our dreams and ideas throughout the online game, we have been hoping to provide more innovative gaming experience for players. This only relates to the realization of the dream, us who will never defeat the target.
In addition to the "World of Warcraft" outside game market in China there is a saying, a lot of players on the market are "Cross Fire", "Heroes Union" this type of casual game snatched, as a large-scale MMORPG game vendors, how do you view this situation?
Mike O'Brien: I know the players reason why casual games away because many traditional MMORPG players take a long time to prepare for a period of time, you may need to run, or spend time team for fighting 2, we want players to be able to play in a very short time to what they want to play.
Randy Price (Senior Vice President): In my personal experience, and sometimes I only have ten to fifteenth time can play the game, "Guild Wars 2" some dynamic events may only need you to spend such a short time to play.
"Chinese players elusive, but inspired us to improve the game."
- Strengthen guidance, enhanced interactivity, etc., collected enough players demand, these adjustments will be implemented worldwide.
"Guild Wars 2" is fun fun fun to explore that in the upgrade process. But many Chinese players will habitually ignore these, always in a fixed location, kill fixed strange countersunk improve the grade for this kind of Chinese players, in your opinion, how to guide them to experience the "fighting "These fun?
Mike O'Brien: This is a very interesting question. In fact, different players pursue different, some gw2 gold players like to constantly explore inside, while others like to upgrade. But we do want to find a way to guide the player to experience the entire Guild Wars 2 world. I think the main to be ready, allowing the player to go in the future be able to see the complete game content. Chinese players, we will think of some ways like players to experience, be able to provide to them many want to reward and feedback. Some things are not yet refined, but certainly in the future to solve
Guild Wars 2 dynamic tasks to the player provides a convenient, but no team functions, including the Association of outside organizations in addition to PVP, and other interactive features, not many Chinese players like to socialize and social future will vary strengthened?
Jason Roberts (the main person in charge): No launch interactive design specifically for the Chinese players, but now has begun to try something new socially enhanced design can be seen in the U.S. market, the new social future will be introduced into China. The most emphasis Association, will launch the Association of influence, to allow guild members to spend these associations influence to the guild to become stronger.
"Guild Wars 2" may be less able to adapt to the Chinese players, such as the equipment of the other players can not directly view, copy is not automatic matching system, and so on, in this regard will make some adjustments for the characteristics of the Chinese players it?
Kevin Millard (chief designer): View the other player's equipment and a copy of the matching system, but also this time we came to China to discuss the issue. Collected enough players demand, one-time added to the game, without a little bit of added to the game, and these adjustments will see on a global scale.
"Guild Wars 2" in PVP has done quite well in this regard in the future for further creative and planning?
Kevin Millard: players in the game is a great option, if you like the PVP can choose to play PVP, you can choose to play if you like PVE PVE, two upgrade system is independent open. We have a dedicated team PVP design, the future, there are many new PVP mode added, more long-term planning to develop into the e-sports.
Observer mode will be added in a recent update, the ranking system and the new PVP map. In February next year, whether it is in PVP, or PVE as well WvsW of aspects, there will be a major update.
and related:
- "World of Warcraft" can not be bypassed, "Heroes Union as the representative of casual games is to seize the market, five years ago, ArenaNet ready for a fight this tough battle.
Dynamic events "Guild Wars 2" a unique system, the system in today's point of view is very advanced, but also by a lot of players welcome, we learned that "Guild Wars 2" has developed a five-year time, you how five years ago had thought of this model will be loved by the gw2 gold players?
Mike O'Brien: As early as do "Guild Wars 2" before we have told the players to the game's development, we secretly dynamic events on "fighting", but at that time the players can not experience. We were really excited, because this is exactly what we need to do the game. In fact, think of a dynamic system that inspiration is not the most important, the development process is the key, because you want to create a lively and dynamic interactive world. The way with the game industry colleagues said, this process is really very, very difficult thing.
In the Chinese market, the Western fantasy game, and even 3D MMORPG game areas, "World of Warcraft" is the topic can not be bypassed, for planning the future of the Chinese market, you is how to consider? Goal is to replace the "World of Warcraft"?
Mike O'Brien: As I said before, do Guild Wars 2 stems from the insistence of our dreams and ideas throughout the online game, we have been hoping to provide more innovative gaming experience for players. This only relates to the realization of the dream, us who will never defeat the target.
In addition to the "World of Warcraft" outside game market in China there is a saying, a lot of players on the market are "Cross Fire", "Heroes Union" this type of casual game snatched, as a large-scale MMORPG game vendors, how do you view this situation?
Mike O'Brien: I know the players reason why casual games away because many traditional MMORPG players take a long time to prepare for a period of time, you may need to run, or spend time team for fighting 2, we want players to be able to play in a very short time to what they want to play.
Randy Price (Senior Vice President): In my personal experience, and sometimes I only have ten to fifteenth time can play the game, "Guild Wars 2" some dynamic events may only need you to spend such a short time to play.
"Chinese players elusive, but inspired us to improve the game."
- Strengthen guidance, enhanced interactivity, etc., collected enough players demand, these adjustments will be implemented worldwide.
"Guild Wars 2" is fun fun fun to explore that in the upgrade process. But many Chinese players will habitually ignore these, always in a fixed location, kill fixed strange countersunk improve the grade for this kind of Chinese players, in your opinion, how to guide them to experience the "fighting "These fun?
Mike O'Brien: This is a very interesting question. In fact, different players pursue different, some gw2 gold players like to constantly explore inside, while others like to upgrade. But we do want to find a way to guide the player to experience the entire Guild Wars 2 world. I think the main to be ready, allowing the player to go in the future be able to see the complete game content. Chinese players, we will think of some ways like players to experience, be able to provide to them many want to reward and feedback. Some things are not yet refined, but certainly in the future to solve
Guild Wars 2 dynamic tasks to the player provides a convenient, but no team functions, including the Association of outside organizations in addition to PVP, and other interactive features, not many Chinese players like to socialize and social future will vary strengthened?
Jason Roberts (the main person in charge): No launch interactive design specifically for the Chinese players, but now has begun to try something new socially enhanced design can be seen in the U.S. market, the new social future will be introduced into China. The most emphasis Association, will launch the Association of influence, to allow guild members to spend these associations influence to the guild to become stronger.
"Guild Wars 2" may be less able to adapt to the Chinese players, such as the equipment of the other players can not directly view, copy is not automatic matching system, and so on, in this regard will make some adjustments for the characteristics of the Chinese players it?
Kevin Millard (chief designer): View the other player's equipment and a copy of the matching system, but also this time we came to China to discuss the issue. Collected enough players demand, one-time added to the game, without a little bit of added to the game, and these adjustments will see on a global scale.
"Guild Wars 2" in PVP has done quite well in this regard in the future for further creative and planning?
Kevin Millard: players in the game is a great option, if you like the PVP can choose to play PVP, you can choose to play if you like PVE PVE, two upgrade system is independent open. We have a dedicated team PVP design, the future, there are many new PVP mode added, more long-term planning to develop into the e-sports.
Observer mode will be added in a recent update, the ranking system and the new PVP map. In February next year, whether it is in PVP, or PVE as well WvsW of aspects, there will be a major update.
and related:
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